Hey guys, I'm gearing up for the big title update this October. If there are any necessary adjustments that need to be made to the app after the update is in place, I'll be sure to update the app as soon as possible to include any additional maps, weapons, weapon spawn time changes, etc. that may be part of the update. I included the Youtube video in a previous post, but I decided to embed it in this post so you don't have to navigate away from this page to see the video. However, the annotations may not work.
Upon testing the app tonight I found that Uncaged had a bug. When I tried to start the rocket timer, nothing happened. When I tried to start the sniper timer, the rocket timer started. I decided to call it quits after that game and I came up to the computer room, opened my Halo Timer project and corrected the issue right away.
Version 1.1 is now on the Android Market.
I will update the app as fast as I can when there is an issue brought to my attention. I will be updating the app with the title update coming this October.
The Reach Weapon Timer allows Halo players to track weapon spawns in the MLG, Arena and Team Slayer palylists without having to constantly focus on the in-game clock. Audio cues remind players when a weapon is respawning in 30 seconds, 10 seconds and on the respawn. Each weapon has a different persons voice reminding you.
The app is up to date with MLG V6 settings and all the maps included.
There are 2 versions. The LITE version, and the FULL version. MLG timers are disabled in the LITE version and there are ads. The full version is $0.99 complete with the MLG timers and there are no ads. Here are some screenshots of the app in action:
The Reach Weapon Timer hits the Android Marketplace later today, September 22, 2011.
Be sure to get a copy and try it out!
Thanks for checking out the Reach Weapon Timer blog!